← AMERICAN JUNK
// press kit

American Junk

A sandbox factory builder set in the Midwest rust belt, coming soon from Totem Works, LLC. This page is the official press kit — quotes, facts, descriptions, and brand assets can be used as-is in coverage.

American Junk — factory silhouette at sunset with an American flag and smoking chimneys, title text over the scene.

// Fact Sheet

Developer
Totem Works, LLC
Based in
United States
Founded
2024
Team size
Solo / micro-studio
Game
American Junk
Genre
Factory Builder · Sandbox · Simulation · Pixel Art
Platforms
PC (Windows via Steam) at launch · Web demo in development · Mac / Linux under evaluation
Players
Single-player
Languages
English (additional localization TBD)
Engine
Godot 4
Status
In active development
Release date
To be announced
Price
Demo: free · Full release: TBD
Website
thetotemworks.com/americanjunk
Press contact
press@thetotemworks.com

// Short Description

A sandbox factory builder where you inherit your late father's derelict Midwest factory, scavenge a rust-belt town for scrap, wire together a rickety power grid, and automate the production of increasingly absurd American products.

// Long Description

American Junk is a single-player factory-building game set in a fading Midwest town. Your dad ran the Harmon Factory for forty years. Now he's gone and it's yours — floor caved in, breakers fried, leaks in the ceiling, the whole works.

You clear rubble and haul scrap home from the local quarry, junkyard, and mom-and-pop shops. You repair broken machines with parts you scavenge, then wire them into a power grid you build yourself. Conveyors carry scrap metal through smelters, stamping presses, chemical mixers, welding stations, and fabric looms — each machine demanding more power, more input, more attention — until you're cranking out radios, rubber duckies, canned goods, fireworks, cowboy boots, and eventually objects of escalating national absurdity.

The game is a love letter to Midwest factory towns, to the Stardew-Valley school of slow-systems-that-reward-patience, and to the beautiful stupidity of making things in America. It's handcrafted pixel art with heavy rust-belt palette vibes — warm orange light against cold slate shadows — and a soundtrack of industrial thunks, breaker pops, and Americana on a tinny shop radio.

// Key Features

// The Studio

Totem Works, LLC is a small independent game studio based in the United States, founded in 2024. We make pixel-art games that are playful, handcrafted, and built with serious attention to detail. American Junk is our debut title.

Studio site: thetotemworks.com

// Brand & Marketing Assets

Right-click and save, or use the download button on each asset. All assets are provided royalty-free for editorial use in articles, videos, and social posts about American Junk and Totem Works.

Totem Works logo — a stacked totem with an eagle face above a skull-like face above a pillar base, orange line art on transparent background.
Totem Works Logo
SVG · transparent · 2 KB
Download SVG
American Junk title screen — factory silhouette at sunset with the title in orange pixel lettering.
Key Art (1200×630)
PNG · social-card sized · 115 KB
Download PNG
American Junk full title screen at 1280×960 showing menu buttons over the factory skyline.
Title Screen (1280×960)
PNG · full in-game title · 45 KB
Download PNG

// Screenshots & Trailer

Gameplay screenshots and the announcement trailer drop alongside the Steam page. Contact press@thetotemworks.com for early review access.

// Awards & Recognition

None yet — American Junk is in active development.

// Contact