NOW IN TESTFLIGHT

AMERICAN JUNK

Take over your dad's junkyard plant. Salvage scrap. Build machines. Grow a town around the mess. Build and sell anything, launchers to lipstick. This is your birthright.

American Junk
// about the game

Your Dad Died.
You Inherited His Mess.

Somewhere between Detroit and nowhere, there's a factory. Scrap piles, broken machines, a town that grew up around the mess. He ran it. Now it's yours.

Salvage what's left. Set up machines. Sell what you make. Watch shops and streets fill in as the place comes back to life.

That's the loop. That's the whole game.

🔧 Salvage Scrap
⚙️ Build Machines
🏘️ Grow the Town
📱 iOS
// what you'll be doing

Four Pillars

🔧

Salvage

Haul scrap from the yard and the town. What you pick up feeds what you can build.

⚙️

Build Machines

Set up the factory. Turn scrap into products. Keep the floor working.

🏘️

Grow the Town

As the factory comes back, the town around it grows. More shops. More places worth walking to.

💼

Sell Anything

Launchers to lipstick. The catalog gets weirder as you go. That's the fun.

// screenshots

See the Game

See the game on iOS TestFlight (internal testers now). Real captures will land here as we share builds.

Totem Works Studio logo
TOTEM WORKS STUDIO
LLC · Est. 2026
// the studio

Totem Works Studio, LLC

Totem Works Studio, LLC is a small indie studio in the USA. American Junk is our debut: an iOS factory game about a junkyard plant, salvage, machines, and a town that grows around the mess. We're building in public.

// common questions

The Basics

What is American Junk?

An iOS factory game. You take over your dad's junkyard plant, salvage scrap, build machines, sell what you make, and grow the town around it.

When does it release?

It's in active development as a TestFlight Prototype. App Store timing isn't announced. Follow Totem Works / Jon for updates.

What platforms?

iOS. TestFlight now, App Store when it's ready. No browser demo, no Steam build, no Windows .exe.

Is there a demo I can play right now?

Public play isn't open yet. Internal TestFlight is how we're proving the day-one path. We'll widen when it's ready.

How much will it cost?

Not locked. We'll post it here when we know.

Who makes it?

Totem Works Studio, LLC — small indie studio, USA, founded 2026.

How can I support?

Follow @TheTotemWorks and @JonLotti, share the game with factory-game friends, and watch for TestFlight / App Store when we open it up.